# Wandering *[psion](psion.md): Psionic Archetype* *Source: KibblesTasty: Psion* > [!tldr] Class and Feature Progression > > <table class="class-progression"> > <thead> > <tr><th colspan='3'></th></tr> > <tr class="class-progression"><th class"level">Level</th><th class"pb">PB</th><th class"feature">Features</th></tr> > </thead><tbody> > <tr class="class-progression"><td class"level">1st</td><td class"pb">+2</td><td class"feature"><a href='#Wandering Mind (Level 1)' class='internal-link'>Wandering Mind</a></td></tr> > <tr class="class-progression"><td class"level">2nd</td><td class"pb">+2</td><td class"feature"></td></tr> > <tr class="class-progression"><td class"level">3rd</td><td class"pb">+2</td><td class"feature"><a href='#Cunning Strikes (Level 3)' class='internal-link'>Cunning Strikes</a>, <a href='#Curious Mind (Level 3)' class='internal-link'>Curious Mind</a></td></tr> > <tr class="class-progression"><td class"level">4th</td><td class"pb">+2</td><td class"feature"></td></tr> > <tr class="class-progression"><td class"level">5th</td><td class"pb">+3</td><td class"feature"></td></tr> > <tr class="class-progression"><td class"level">6th</td><td class"pb">+3</td><td class"feature"><a href='#Phase Dancer (Level 6)' class='internal-link'>Phase Dancer</a></td></tr> > <tr class="class-progression"><td class"level">7th</td><td class"pb">+3</td><td class"feature"></td></tr> > <tr class="class-progression"><td class"level">8th</td><td class"pb">+3</td><td class"feature"></td></tr> > <tr class="class-progression"><td class"level">9th</td><td class"pb">+4</td><td class"feature"></td></tr> > <tr class="class-progression"><td class"level">10th</td><td class"pb">+4</td><td class"feature"><a href='#Flickering Presence (Level 10)' class='internal-link'>Flickering Presence</a></td></tr> > <tr class="class-progression"><td class"level">11th</td><td class"pb">+4</td><td class"feature"></td></tr> > <tr class="class-progression"><td class"level">12th</td><td class"pb">+4</td><td class"feature"></td></tr> > <tr class="class-progression"><td class"level">13th</td><td class"pb">+5</td><td class"feature"></td></tr> > <tr class="class-progression"><td class"level">14th</td><td class"pb">+5</td><td class"feature"><a href='#Planeswalker (Level 14)' class='internal-link'>Planeswalker</a>, <a href='#Winding Paths (Level 14)' class='internal-link'>Winding Paths</a></td></tr> > <tr class="class-progression"><td class"level">15th</td><td class"pb">+5</td><td class"feature"></td></tr> > <tr class="class-progression"><td class"level">16th</td><td class"pb">+5</td><td class"feature"></td></tr> > <tr class="class-progression"><td class"level">17th</td><td class"pb">+6</td><td class"feature"></td></tr> > <tr class="class-progression"><td class"level">18th</td><td class"pb">+6</td><td class"feature"></td></tr> > <tr class="class-progression"><td class"level">19th</td><td class"pb">+6</td><td class"feature"></td></tr> > <tr class="class-progression"><td class"level">20th</td><td class"pb">+6</td><td class"feature"></td></tr> > </tbody></table> ^class-progression ## Class Features ### Wandering Mind (Level 1) A Wandering Mind is among the more mysterious incarnates of psions, these are individuals that just aren't quite rooted in the same reality everyone else is… they find it more pliable and slippery, and prone to jumping right through it on occasion. How they get their powers varies. Some were born in the ethereal plane or went through a portal while young. Sometimes it is just that their mind just works along an axis most people cannot understand. No matter its source, they manifest a truly unique ability to treat certain aspects of the metaphysical with a certain mundanity, and are prone to treating their powers as absolutely natural things as one might treat an arm or leg. ### Spatial Manipulation (Level 1) At 1st level when you select this archetype, your mind grows a greater perspective on the nature of space and dimensions, allowing you to manipulate it and your relation to it, granting you the psionic [discipline of Transposition](/3-Content/Compendiums/optional-features/transposition-discipline-ktp.md). Additionally, your connection to your transdimensional powers are such that you can slide through the spaces you see in dimensions as another might slip through a tight space, without conscious thought or effort. You can use your Dexterity ability score in place of your Intelligence ability score calculating the DC or attack roll modifier of Transpositional powers, alternate effects, or talents that require the Transpositional discipline. ### Nomad's Gear (Level 1) Additionally at 1st level, you gain proficiency with martial weapons and medium armor. ### Cunning Strikes (Level 3) Starting at 3rd level, you gain the [Rift Strike](/3-Content/Compendiums/optional-features/rift-strike-ktp.md) talent. If you already have the Rift Strike talent, you can gain one other Psionic Talent of your choice. The Rift Strike talent doesn't count against your Psionic Talents known, but can't be switched out on leveling up. ### Curious Mind (Level 3) Starting at 3rd level, your wandering mind adapts to new situations constantly. Whenever you finish a long rest, you can select two skills you lack proficiency in. Until the end of your next long rest, you can add half your proficiency bonus, rounded down, to ability checks made with those skills. ### Phase Dancer (Level 6) Starting at 6th level, once per turn, you automatically gain one illusory duplicate as per the blurring modifier when you use your [Phase Rift](/3-Content/Compendiums/optional-features/transposition-discipline-ktp.md) power. Additionally, your first attack roll before the end of your turn after using [Phase Rift](/3-Content/Compendiums/optional-features/transposition-discipline-ktp.md) gains advantage. ### Flickering Presence (Level 10) Starting at 10th level, your unspent Psionic Mastery points are not lost until the start of your next turn, but can only be used to cast [flicker](/3-Content/Compendiums/spells/flicker-ktp.md). Additionally, when you roll for the effect of [flicker](/3-Content/Compendiums/spells/flicker-ktp.md) or [blink](/3-Content/Compendiums/spells/blink-xphb.md) you can expend 1 psi point to reroll the result. You can select which of the two results you would like to use. ### Planeswalker (Level 14) Starting at 14th level, your understanding of how to traverse space expands to a previously incomprehensible scale. You gain the ability to cast [plane shift](/3-Content/Compendiums/spells/plane-shift-xphb.md) and [teleport](/3-Content/Compendiums/spells/teleport-xphb.md). You can cast one of these spells per day once without expending a spell slot or use of Innate Psionics. Once you do this, you must finish a long rest before you can use them again, or use your 7th level or higher use of Innate Psionics instead of the spell selected for that level to cast these spells again before finishing a long rest. If you already have one of these spells selected for your 7th level Innate psionic power, you can select a new 7th-level spell from the psion list for that slot. Material components are still required for casting plane shift this way. ### Winding Paths (Level 14) Additionally at 14th level, your [Phase Rift](/3-Content/Compendiums/optional-features/transposition-discipline-ktp.md) no longer has to go in a straight line, though it can only pass through a creature's space once.