# Primordial Bond
*[beastheart](beastheart.md): Companion Bonds*
*Source: Beastheart and Monstrous Companions*
> [!tldr] Class and Feature Progression
>
> <table class="class-progression">
> <thead>
> <tr><th colspan='3'></th></tr>
> <tr class="class-progression"><th class"level">Level</th><th class"pb">PB</th><th class"feature">Features</th></tr>
> </thead><tbody>
> <tr class="class-progression"><td class"level">1st</td><td class"pb">+2</td><td class"feature"></td></tr>
> <tr class="class-progression"><td class"level">2nd</td><td class"pb">+2</td><td class"feature"></td></tr>
> <tr class="class-progression"><td class"level">3rd</td><td class"pb">+2</td><td class"feature"><a href='#Primordial Bond (Level 3)' class='internal-link'>Primordial Bond</a></td></tr>
> <tr class="class-progression"><td class"level">4th</td><td class"pb">+2</td><td class"feature"></td></tr>
> <tr class="class-progression"><td class"level">5th</td><td class"pb">+3</td><td class"feature"></td></tr>
> <tr class="class-progression"><td class"level">6th</td><td class"pb">+3</td><td class"feature"></td></tr>
> <tr class="class-progression"><td class"level">7th</td><td class"pb">+3</td><td class"feature"><a href='#Allied Earth (Level 7)' class='internal-link'>Allied Earth</a></td></tr>
> <tr class="class-progression"><td class"level">8th</td><td class"pb">+3</td><td class"feature"></td></tr>
> <tr class="class-progression"><td class"level">9th</td><td class"pb">+4</td><td class"feature"></td></tr>
> <tr class="class-progression"><td class"level">10th</td><td class"pb">+4</td><td class"feature"></td></tr>
> <tr class="class-progression"><td class"level">11th</td><td class"pb">+4</td><td class"feature"><a href='#Nature Exploits (Level 11)' class='internal-link'>Nature Exploits</a>, <a href='#Spirit Stampede (Level 11)' class='internal-link'>Spirit Stampede</a></td></tr>
> <tr class="class-progression"><td class"level">12th</td><td class"pb">+4</td><td class"feature"></td></tr>
> <tr class="class-progression"><td class"level">13th</td><td class"pb">+5</td><td class"feature"></td></tr>
> <tr class="class-progression"><td class"level">14th</td><td class"pb">+5</td><td class"feature"></td></tr>
> <tr class="class-progression"><td class"level">15th</td><td class"pb">+5</td><td class"feature"><a href='#Allied Weather (Level 15)' class='internal-link'>Allied Weather</a></td></tr>
> <tr class="class-progression"><td class"level">16th</td><td class"pb">+5</td><td class"feature"></td></tr>
> <tr class="class-progression"><td class"level">17th</td><td class"pb">+6</td><td class"feature"></td></tr>
> <tr class="class-progression"><td class"level">18th</td><td class"pb">+6</td><td class"feature"></td></tr>
> <tr class="class-progression"><td class"level">19th</td><td class"pb">+6</td><td class"feature"></td></tr>
> <tr class="class-progression"><td class"level">20th</td><td class"pb">+6</td><td class"feature"></td></tr>
> </tbody></table>
^class-progression
## Class Features
### Primordial Bond (Level 3)
You and your companion share an especially deep connection with the magic of the natural world. By harnessing the fury of your companion, you can wield the primal power of the elements against your foes.
### Nature Exploits (Level 3)
At 3rd level, you gain one nature exploit of your choice, which functions in the same manner as your primal exploits and uses your exploit save DC as applicable. The exploit you choose must be one available at 3rd level.
Whenever you gain a level in this class, you can choose one of the nature exploits you know and replace it with another nature exploit, for which you must have the appropriate beastheart level.
**Nature Exploits: 3rd Level**
| Exploit | Action Used | Ferocity Cost |
|---------|-------------|---------------|
| [Elemental Shield](/3-Content/optional-features/elemental-shield-3-ferocity-bst.md) | Reaction | 3 |
| [Freezing Strike](/3-Content/optional-features/freezing-strike-2-ferocity-bst.md) | Attack Action | 2 |
| [Sickening Strike](/3-Content/optional-features/sickening-strike-3-ferocity-bst.md) | Attack Action | 3 |
| [Wings When I Need Them](/3-Content/optional-features/wings-when-i-need-them-5-ferocity-bst.md) | No Action | 5 |
^nature-exploits-3rd-level
### Primal Understanding (Level 3)
At 3rd level, you can speak, write, and understand Primordial and Sylvan.
Additionally, you gain proficiency in the Nature skill if you do not already have it.
**Primordial Bond Features**
| Beastheart Level | Feature |
|------------------|---------|
| 3rd | Nature Exploits, Primal Understanding |
| 7th | Allied Earth |
| 11th | Nature Exploits improvement, Spirit Stampede |
| 15th | Allied Weather |
^primordial-bond-features
### Allied Earth (Level 7)
At 7th level, the ground around your companion sprouts with vines and plants that hamper foes. Whenever your companion has at least 1 ferocity, the ground within 10 feet of them is difficult terrain for their enemies.
### Nature Exploits (Level 11)
You can take one of the following exploits when you gain a new nature exploit at 11th level:
**Nature Exploits: 11th Level**
| Exploit | Action Used | Ferocity Cost |
|---------|-------------|---------------|
| Lava Geyser | Action | 8 |
| Lightning Eruption | No Action | 8 |
| Plant Prison | Action | 5 |
| Stinging Swarm | Action | 6 |
| Thunderous Rebuke | Reaction | 6 |
^nature-exploits-11th-level
### Spirit Stampede (Level 11)
At 11th level, when your companion enters a rampage, they summon the unseen spirits of dead creatures that run wild alongside them. Each creature of your choice within 30 feet of your companion takes force damage equal to the companion's ferocity.
### Allied Weather (Level 15)
At 15th level, the weather around your companion answers to your will, battering foes who harm them. Whenever your companion has at least 1 ferocity and is hit with a melee attack by a creature within 10 feet of them, choose one of the following effects:
- The attacker must succeed on a Strength saving throw against your exploit save DC or fall prone.
- The attacker must succeed on a Dexterity saving throw against your exploit save DC or take lightning damage equal to your companion's ferocity.