# Order of the Profane Soul
*[Blood Hunter](Blood%20Hunter.md): Blood Hunter Order*
*Source: Blood Hunter 2022*
> [!tldr] Class and Feature Progression
>
> <table class="class-progression">
> <thead>
> <tr><th colspan='7'></th></tr>
> <tr class="class-progression"><th class"level">Level</th><th class"pb">PB</th><th class"feature">Features</th><th class="value">Cantrips Known</th><th class="value">Spells Known</th><th class="value">Spell Slots</th><th class="value">Spell Level</th></tr>
> </thead><tbody>
> <tr class="class-progression"><td class"level">1st</td><td class"pb">+2</td><td class"feature"></td><td class="value">⏤</td><td class="value">⏤</td><td class="value">⏤</td><td class="value">⏤</td></tr>
> <tr class="class-progression"><td class"level">2nd</td><td class"pb">+2</td><td class"feature"></td><td class="value">⏤</td><td class="value">⏤</td><td class="value">⏤</td><td class="value">⏤</td></tr>
> <tr class="class-progression"><td class"level">3rd</td><td class"pb">+2</td><td class"feature"><a href='#Order of the Profane Soul (Level 3)' class='internal-link'>Order of the Profane Soul</a></td><td class="value">2</td><td class="value">2</td><td class="value">1</td><td class="value">1st</td></tr>
> <tr class="class-progression"><td class"level">4th</td><td class"pb">+2</td><td class"feature"></td><td class="value">2</td><td class="value">2</td><td class="value">1</td><td class="value">1st</td></tr>
> <tr class="class-progression"><td class"level">5th</td><td class"pb">+3</td><td class"feature"></td><td class="value">2</td><td class="value">3</td><td class="value">1</td><td class="value">1st</td></tr>
> <tr class="class-progression"><td class"level">6th</td><td class"pb">+3</td><td class"feature"></td><td class="value">2</td><td class="value">3</td><td class="value">2</td><td class="value">1st</td></tr>
> <tr class="class-progression"><td class"level">7th</td><td class"pb">+3</td><td class"feature"><a href='#Mystic Frenzy (Level 7)' class='internal-link'>Mystic Frenzy</a>, <a href='#Revealed Arcana (Level 7)' class='internal-link'>Revealed Arcana</a></td><td class="value">2</td><td class="value">4</td><td class="value">2</td><td class="value">2nd</td></tr>
> <tr class="class-progression"><td class"level">8th</td><td class"pb">+3</td><td class"feature"></td><td class="value">2</td><td class="value">4</td><td class="value">2</td><td class="value">2nd</td></tr>
> <tr class="class-progression"><td class"level">9th</td><td class"pb">+4</td><td class"feature"></td><td class="value">2</td><td class="value">5</td><td class="value">2</td><td class="value">2nd</td></tr>
> <tr class="class-progression"><td class"level">10th</td><td class"pb">+4</td><td class"feature"></td><td class="value">3</td><td class="value">5</td><td class="value">2</td><td class="value">2nd</td></tr>
> <tr class="class-progression"><td class"level">11th</td><td class"pb">+4</td><td class"feature"><a href='#Brand of the Sapping Scar (Level 11)' class='internal-link'>Brand of the Sapping Scar</a></td><td class="value">3</td><td class="value">6</td><td class="value">2</td><td class="value">2nd</td></tr>
> <tr class="class-progression"><td class"level">12th</td><td class"pb">+4</td><td class"feature"></td><td class="value">3</td><td class="value">6</td><td class="value">2</td><td class="value">2nd</td></tr>
> <tr class="class-progression"><td class"level">13th</td><td class"pb">+5</td><td class"feature"></td><td class="value">3</td><td class="value">7</td><td class="value">2</td><td class="value">3rd</td></tr>
> <tr class="class-progression"><td class"level">14th</td><td class"pb">+5</td><td class"feature"></td><td class="value">3</td><td class="value">7</td><td class="value">2</td><td class="value">3rd</td></tr>
> <tr class="class-progression"><td class"level">15th</td><td class"pb">+5</td><td class"feature"><a href='#Unsealed Arcana (Level 15)' class='internal-link'>Unsealed Arcana</a></td><td class="value">3</td><td class="value">8</td><td class="value">2</td><td class="value">3rd</td></tr>
> <tr class="class-progression"><td class"level">16th</td><td class"pb">+5</td><td class"feature"></td><td class="value">3</td><td class="value">8</td><td class="value">2</td><td class="value">3rd</td></tr>
> <tr class="class-progression"><td class"level">17th</td><td class"pb">+6</td><td class"feature"></td><td class="value">3</td><td class="value">9</td><td class="value">2</td><td class="value">3rd</td></tr>
> <tr class="class-progression"><td class"level">18th</td><td class"pb">+6</td><td class"feature"><a href='#Blood Curse of the Souleater (Level 18)' class='internal-link'>Blood Curse of the Souleater</a></td><td class="value">3</td><td class="value">9</td><td class="value">2</td><td class="value">3rd</td></tr>
> <tr class="class-progression"><td class"level">19th</td><td class"pb">+6</td><td class"feature"></td><td class="value">3</td><td class="value">10</td><td class="value">2</td><td class="value">4th</td></tr>
> <tr class="class-progression"><td class"level">20th</td><td class"pb">+6</td><td class"feature"></td><td class="value">3</td><td class="value">11</td><td class="value">2</td><td class="value">4th</td></tr>
> </tbody></table>
^class-progression
## Class Features
### Order of the Profane Soul (Level 3)
Blood hunters belonging to the Order of the Profane Soul have pushed the limits of hemocraft for use against some of the most terrifying creatures corrupting the world. Ancient fiends and cruel magic-users have long counted on their ability to meld into the background and escape those who hunt them, vanishing into noble courts without a trace, or bending the minds of the most stalwart warriors with but a glance. So the blood hunters who founded this order trusted to their resilience as they delved into the same well of corrupting arcane knowledge, making pacts with lesser evils to better combat the greater threats. And though they might have traded a part of themselves for their power, the members of this order know the benefits of that power far outweigh the price.
### Otherworldly Patron (Level 3)
When you reach 3rd level, you strike a bargain with an otherworldly being of your choice:
- The Archfey, the Fiend, or the Great Old One, detailed in the "Player's Handbook"
- The Undying, from "Sword Coast Adventurer's Guide"
- The Celestial or the Hexblade, from "Xanathar's Guide to Everything"
- The Fathomless or the Genie, from "Tasha's Cauldron of Everything"
- The Undead, from "Van Richten's Guide to Ravenloft"
The choice you make augments some of your subclass features, as noted below.
### Pact Magic (Level 3)
When you reach 3rd level, you can augment your combat techniques with the ability to cast spells. See "chapter 10" of the Player's Handbook for the general rules of spell casting and chapter 11 of the Player's Handbook for the Warlock spell list.
#### Cantrips
You learn two cantrips of your choice from the Warlock spell list. You learn an additional warlock cantrip of your choice at 10th level.
#### Spell Slots
The Profane Soul Spellcasting table shows how many spell slots you have. The table also shows what the level of those slots is; all of your spell slots are the same level. To cast one of your Warlock spells of 1st level or higher, you must expend a spell slot. You regain all expended spell slots when you finish a short or long rest.
For example, when you are 8th level, you have two 2nd-level spell slots. To cast the 1st-level spell witch bolt, you must spend one of those slots, and you cast it as a 2nd-level spell.
#### Spells Known of 1st Level and Higher
At 3rd level, you know two 1st-level spells of your choice from the Warlock spell list.
The Spells Known column of the Profane Soul table shows when you learn more Warlock spells of your choice of 1st level and higher. A spell you choose must be of a level no higher than what's shown in the table's Slot Level column for your level. When you reach 11th level, for example, you learn a new warlock spell, which can be 1st, 2nd, or 3rd level.
Additionally, when you gain a level in this class and order, you can choose one of the warlock spells you know and replace it with another spell from the warlock spell list, which also must be of a level for which you have spell slots.
#### Spellcasting Ability
Your chosen Hemocraft ability (Intelligence or Wisdom) is your spellcasting ability for your warlock spells, so you use your Hemocraft ability whenever a spell refers to your spellcasting ability. In addition, you use your Hemocraft modifier when setting the saving throw DC for a warlock spell you cast and when making an attack roll with one.
<span class='abilityDc'>**Spell save DC save DC**: Intelligence or Wisdom + Proficiency Bonus</span>
<span class='abilityAttackMod'>**Spell attack modifier attack modifier**: Intelligence or Wisdom + Proficiency Bonus</span>
### Rite Focus (Level 3)
Starting at 3rd level, your weapon becomes a conduit for the power of your pact with your chosen patron. While you have an active crimson rite, you can use your weapon as a spellcasting focus for your warlock spells, and you gain a specific benefit based on your chosen pact.
#### The Archfey
When you damage a creature with a weapon for which you have an active crimson rite, that creature glows with faint light until the end of your next turn. For the duration, the creature gains no benefit from any cover or from being invisible.
#### The Celestial
As a bonus action, you expend one use of your Blood Maledict feature to heal one creature you can see within 60 feet of you. That creature regains a number of hit points equal to one roll of your hemocraft die + your Hemocraft modifier (minimum of +1).
#### The Fathomless
You can breathe underwater. Additionally, once per turn when you damage a creature with a weapon for which you have an active crimson rite, you can reduce that creature's speed by 10 feet until the start of your next turn.
#### The Fiend
While using the Rite of the Flame, if you roll a 1 or 2 on a damage die when you roll the extra damage from the rite, you can reroll the die and choose which roll to use.
#### The Genie
As a bonus action, you expend a use of your Blood Maledict feature to give yourself a flying speed of 30 feet, which lasts for a number of rounds equal to your Hemocraft modifier (minimum of 1 round).
#### The Great Old One
When you score a critical hit against a creature, that creature and any other creatures of your choice within 10 feet of it are [frightened](/3-Content/Rules/conditions.md#Frightened) of you until the end of your next turn.
#### The Hexblade
When you successfully target a creature with a blood curse, the next time you hit that creature with an attack while the curse is in effect, the attack deals additional damage equal to your proficiency modifier.
#### The Undead
When you take necrotic damage, you can use your reaction to halve that damage. In addition, your appearance changes to reflect some aspect of your patron while you have any crimson rite active.
#### The Undying
When you reduce a hostile creature of at least mild threat (DM's discretion) to 0 hit points, you regain a number of hit points equal to one roll of your hemocraft die.
### Mystic Frenzy (Level 7)
Starting at 7th level, when you use your action to cast a cantrip, you can immediately make one weapon attack as a bonus action.
### Revealed Arcana (Level 7)
At 7th level, your patron grants you the use of a distinctive spell based on your pact. You cast this spell using any pact magic spell slot, and can't do so again until you finish a long rest.
#### The Archfey
You can cast [blur](/3-Content/Compendiums/spells/blur-xphb.md).
#### The Celestial
You can cast [lesser restoration](/3-Content/Compendiums/spells/lesser-restoration-xphb.md).
#### The Fathomless
You can cast [gust of wind](/3-Content/Compendiums/spells/gust-of-wind-xphb.md).
#### The Fiend
You can cast [scorching ray](/3-Content/Compendiums/spells/scorching-ray-xphb.md).
#### The Genie
You can cast [phantasmal force](/3-Content/Compendiums/spells/phantasmal-force-xphb.md).
#### The Great Old One
You can cast [detect thoughts](/3-Content/Compendiums/spells/detect-thoughts-xphb.md).
#### The Hexblade
You can cast [branding smite](/3-Content/Compendiums/spells/shining-smite-xphb.md).
#### The Undead
You can cast [blindness/deafness](/3-Content/Compendiums/spells/blindness-deafness-xphb.md).
#### The Undying
You can cast [silence](/3-Content/Compendiums/spells/silence-xphb.md).
### Brand of the Sapping Scar (Level 11)
Upon reaching 11th level, your Brand of Castigation feature digs dark arcane scars into your target, leaving them vulnerable to your magic. A creature branded by you has disadvantage on saving throws against your warlock spells.
### Unsealed Arcana (Level 15)
At 15th level, your patron grants you the use of an additional spell based on your pact. You cast this spell without expending a spell slot, and can't do so again until you finish a long rest.
#### The Archfey
You can cast [slow](/3-Content/Compendiums/spells/slow-xphb.md).
#### The Celestial
You can cast [revivify](/3-Content/Compendiums/spells/revivify-xphb.md).
#### The Fathomless
You can cast [lightning bolt](/3-Content/Compendiums/spells/lightning-bolt-xphb.md).
#### The Fiend
You can cast [fireball](/3-Content/Compendiums/spells/fireball-xphb.md).
#### The Genie
You can cast [protection from energy](/3-Content/Compendiums/spells/protection-from-energy-xphb.md).
#### The Great Old One
You can cast [haste](/3-Content/Compendiums/spells/haste-xphb.md).
#### The Hexblade
You can cast [blink](/3-Content/Compendiums/spells/blink-xphb.md).
#### The Undead
You can cast [speak with dead](/3-Content/Compendiums/spells/speak-with-dead-xphb.md).
#### The Undying
You can cast [bestow curse](/3-Content/Compendiums/spells/bestow-curse-xphb.md).
### Blood Curse of the Souleater (Level 18)
Starting at 18th level, you learn to siphon the life energy from your fallen prey. You gain the [Blood Curse of the Souleater](/3-Content/Compendiums/optional-features/blood-curse-of-the-souleater-bh2022.md) for your Blood Maledict feature. This doesn't count against your number of blood curses known.