# The Ascended *[vessel](vessel.md): Sealed Spirit* *Source: The Vessel p. 5* > [!tldr] Class and Feature Progression > > <table class="class-progression"> > <thead> > <tr><th colspan='3'></th></tr> > <tr class="class-progression"><th class"level">Level</th><th class"pb">PB</th><th class"feature">Features</th></tr> > </thead><tbody> > <tr class="class-progression"><td class"level">1st</td><td class"pb">+2</td><td class"feature"></td></tr> > <tr class="class-progression"><td class"level">2nd</td><td class"pb">+2</td><td class"feature"></td></tr> > <tr class="class-progression"><td class"level">3rd</td><td class"pb">+2</td><td class"feature"><a href='#The Ascended (Level 3)' class='internal-link'>The Ascended</a></td></tr> > <tr class="class-progression"><td class"level">4th</td><td class"pb">+2</td><td class"feature"></td></tr> > <tr class="class-progression"><td class"level">5th</td><td class"pb">+3</td><td class"feature"></td></tr> > <tr class="class-progression"><td class"level">6th</td><td class"pb">+3</td><td class"feature"><a href='#Potent Spellcasting (Level 6)' class='internal-link'>Potent Spellcasting</a></td></tr> > <tr class="class-progression"><td class"level">7th</td><td class"pb">+3</td><td class"feature"></td></tr> > <tr class="class-progression"><td class"level">8th</td><td class"pb">+3</td><td class"feature"></td></tr> > <tr class="class-progression"><td class"level">9th</td><td class"pb">+4</td><td class"feature"></td></tr> > <tr class="class-progression"><td class"level">10th</td><td class"pb">+4</td><td class"feature"></td></tr> > <tr class="class-progression"><td class"level">11th</td><td class"pb">+4</td><td class"feature"></td></tr> > <tr class="class-progression"><td class"level">12th</td><td class"pb">+4</td><td class"feature"></td></tr> > <tr class="class-progression"><td class"level">13th</td><td class"pb">+5</td><td class"feature"></td></tr> > <tr class="class-progression"><td class"level">14th</td><td class"pb">+5</td><td class"feature"><a href='#Ascended Arcanum (Level 14)' class='internal-link'>Ascended Arcanum</a></td></tr> > <tr class="class-progression"><td class"level">15th</td><td class"pb">+5</td><td class"feature"></td></tr> > <tr class="class-progression"><td class"level">16th</td><td class"pb">+5</td><td class"feature"></td></tr> > <tr class="class-progression"><td class"level">17th</td><td class"pb">+6</td><td class"feature"></td></tr> > <tr class="class-progression"><td class"level">18th</td><td class"pb">+6</td><td class"feature"><a href='#Archmage Reborn (Level 18)' class='internal-link'>Archmage Reborn</a></td></tr> > <tr class="class-progression"><td class"level">19th</td><td class"pb">+6</td><td class"feature"></td></tr> > <tr class="class-progression"><td class"level">20th</td><td class"pb">+6</td><td class"feature"></td></tr> > </tbody></table> ^class-progression ## Class Features ### The Ascended (Level 3) When mortals attain heights of arcane power that allow them to ascend beyond their physical forms, they make themselves vulnerable to being sealed away. Often, these great sorcerers and archmages are punished by the deities of magic, and are imprisoned where they can no longer violate arcane laws. ### Ancient Knowledge (Level 3) Your Spirit grants you its esoteric knowledge. Whenever you learn a spell, you can choose from the Vessel or Wizard spell list, and it becomes a Vessel spell for you. You can also cast the ritual version of any Vessel spell you know. ### Ascended Magic (Level 3) You learn certain spells at the Vessel levels noted in the table below. These spells don't count against your total number of Spells Known and cannot be switched upon gaining a level. Your Iridescent Strikes can also deal the damage type of any Vessel spell you know, which you can choose on hit. | Vessel Level | Spells | |--------------|--------| | 3rd | arcane lance, shield (alternate) | | 5th | [hold person](/3-Content/Compendiums/spells/hold-person-xphb.md), [invisibility](/3-Content/Compendiums/spells/invisibility-xphb.md) | | 9th | melf's minute meteors, counterspell (alternate) | | 13th | [arcane eye](/3-Content/Compendiums/spells/arcane-eye-xphb.md), [resilient sphere](/3-Content/Compendiums/spells/otilukes-resilient-sphere-xphb.md) | | 17th | [legend lore](/3-Content/Compendiums/spells/legend-lore-xphb.md), [wall of force](/3-Content/Compendiums/spells/wall-of-force-xphb.md) | ^vessel-level-spells ### Ascended Archon (Level 3) You take on the luminous form of the ancient spellcaster that is bound to you. Your Archon Form uses the stat block below: > [!embed-monster]- Ascended Archon > ![Ascended Archon](/3-Content/Compendiums/bestiary/humanoid/ascended-archon-llvessel.md#^statblock) ### Potent Spellcasting (Level 6) The mage imprisoned within your soul empowers your spells. Whenever you deal damage with a Vessel spell, you add your Charisma modifier (minimum of +1) to one damage roll. ### Ascended Arcanum (Level 14) You wrest even greater magics from the Ascended within you. You learn a single 5th-level Wizard spell of your choice, which you can cast once per long rest without spending a spell slot. At 18th level, you learn a 6th-level Wizard spell that you can also cast once per long rest without expending a spell slot. ### Archmage Reborn (Level 18) Your soul allows your Ascended Spirit to manifest itself once again. Your Archon Form gains the following benefits: - You assume the appearance The Ascended had in life. - The distance you can teleport with Astral Step is doubled. - As a bonus action on each of your turns, you can teleport up to 30 feet to an unoccupied space you can see in range. - The radius of your Arcane Blast becomes 15 feet.