# Inventor *Source: KibblesTasty: Inventor* > [!tldr] Class and Feature Progression > > <table class="class-progression"> > <thead> > <tr><th colspan='10'></th></tr> > <tr class="class-progression"><th class"level">Level</th><th class"pb">PB</th><th class"feature">Features</th><th class="value">Spells Known</th><th class="value">1st</th><th class="value">2nd</th><th class="value">3rd</th><th class="value">4th</th><th class="value">5th</th><th class="value">Upgrades^[Optional features for classes Inventor (KibbleInventor)]</th></tr> > </thead><tbody> > <tr class="class-progression"><td class"level">1st</td><td class"pb">+2</td><td class"feature"><a href='#Inventor Specialization (Level 1)' class='internal-link'>Inventor Specialization</a>, <a href='#Magic Item Analysis (Level 1)' class='internal-link'>Magic Item Analysis</a></td><td class="value">⏤</td><td class="value">⏤</td><td class="value">⏤</td><td class="value">⏤</td><td class="value">⏤</td><td class="value">⏤</td><td class="value">⏤</td></tr> > <tr class="class-progression"><td class"level">2nd</td><td class"pb">+2</td><td class"feature"><a href='#Tool Expertise (Level 2)' class='internal-link'>Tool Expertise</a>, <a href='#Arcane Retrofit (Level 2)' class='internal-link'>Arcane Retrofit</a>, <a href='#Spellcasting (Level 2)' class='internal-link'>Spellcasting</a></td><td class="value">3</td><td class="value">2</td><td class="value">⏤</td><td class="value">⏤</td><td class="value">⏤</td><td class="value">⏤</td><td class="value">⏤</td></tr> > <tr class="class-progression"><td class"level">3rd</td><td class"pb">+2</td><td class"feature"><a href='#Specialization Upgrade (Level 3)' class='internal-link'>Specialization Upgrade</a>, <a href='#Inventor Specialist feature (Level 3)' class='internal-link'>Inventor Specialist feature</a></td><td class="value">4</td><td class="value">3</td><td class="value">⏤</td><td class="value">⏤</td><td class="value">⏤</td><td class="value">⏤</td><td class="value">1</td></tr> > <tr class="class-progression"><td class"level">4th</td><td class"pb">+2</td><td class"feature"><a href='#Ability Score Improvement (Level 4)' class='internal-link'>Ability Score Improvement</a></td><td class="value">4</td><td class="value">3</td><td class="value">⏤</td><td class="value">⏤</td><td class="value">⏤</td><td class="value">⏤</td><td class="value">1</td></tr> > <tr class="class-progression"><td class"level">5th</td><td class"pb">+3</td><td class"feature"><a href='#Inventor Specialist feature (Level 5)' class='internal-link'>Inventor Specialist feature</a>, <a href='#Specialization Upgrade (Level 5)' class='internal-link'>Specialization Upgrade</a></td><td class="value">5</td><td class="value">4</td><td class="value">2</td><td class="value">⏤</td><td class="value">⏤</td><td class="value">⏤</td><td class="value">2</td></tr> > <tr class="class-progression"><td class"level">6th</td><td class"pb">+3</td><td class"feature"><a href='#Arcane Reconstruction (Level 6)' class='internal-link'>Arcane Reconstruction</a>, <a href='#Cross Disciplinary Knowledge (Level 6)' class='internal-link'>Cross Disciplinary Knowledge</a></td><td class="value">5</td><td class="value">4</td><td class="value">2</td><td class="value">⏤</td><td class="value">⏤</td><td class="value">⏤</td><td class="value">2</td></tr> > <tr class="class-progression"><td class"level">7th</td><td class"pb">+3</td><td class"feature"><a href='#Wondrous Items Proficiency (Level 7)' class='internal-link'>Wondrous Items Proficiency</a>, <a href='#Specialization Upgrade (Level 7)' class='internal-link'>Specialization Upgrade</a></td><td class="value">6</td><td class="value">4</td><td class="value">3</td><td class="value">⏤</td><td class="value">⏤</td><td class="value">⏤</td><td class="value">3</td></tr> > <tr class="class-progression"><td class"level">8th</td><td class"pb">+3</td><td class"feature"><a href='#Ability Score Improvement (Level 8)' class='internal-link'>Ability Score Improvement</a></td><td class="value">6</td><td class="value">4</td><td class="value">3</td><td class="value">⏤</td><td class="value">⏤</td><td class="value">⏤</td><td class="value">3</td></tr> > <tr class="class-progression"><td class"level">9th</td><td class"pb">+4</td><td class"feature"><a href='#Specialization Upgrade (Level 9)' class='internal-link'>Specialization Upgrade</a></td><td class="value">7</td><td class="value">4</td><td class="value">3</td><td class="value">2</td><td class="value">⏤</td><td class="value">⏤</td><td class="value">4</td></tr> > <tr class="class-progression"><td class"level">10th</td><td class"pb">+4</td><td class"feature"><a href='#Improved Magical Crafting (Level 10)' class='internal-link'>Improved Magical Crafting</a>, <a href='#Wondrous Item Recharge (Level 10)' class='internal-link'>Wondrous Item Recharge</a></td><td class="value">7</td><td class="value">4</td><td class="value">3</td><td class="value">2</td><td class="value">⏤</td><td class="value">⏤</td><td class="value">4</td></tr> > <tr class="class-progression"><td class"level">11th</td><td class"pb">+4</td><td class"feature"><a href='#Study of Magic (Level 11)' class='internal-link'>Study of Magic</a>, <a href='#Specialization Upgrade (Level 11)' class='internal-link'>Specialization Upgrade</a></td><td class="value">8</td><td class="value">4</td><td class="value">3</td><td class="value">3</td><td class="value">⏤</td><td class="value">⏤</td><td class="value">5</td></tr> > <tr class="class-progression"><td class"level">12th</td><td class"pb">+4</td><td class"feature"><a href='#Ability Score Improvement (Level 12)' class='internal-link'>Ability Score Improvement</a></td><td class="value">8</td><td class="value">4</td><td class="value">3</td><td class="value">3</td><td class="value">⏤</td><td class="value">⏤</td><td class="value">5</td></tr> > <tr class="class-progression"><td class"level">13th</td><td class"pb">+5</td><td class"feature"><a href='#Specialization Upgrade (Level 13)' class='internal-link'>Specialization Upgrade</a></td><td class="value">9</td><td class="value">4</td><td class="value">3</td><td class="value">3</td><td class="value">1</td><td class="value">⏤</td><td class="value">6</td></tr> > <tr class="class-progression"><td class"level">14th</td><td class"pb">+5</td><td class"feature"><a href='#Inventor Specialist feature (Level 14)' class='internal-link'>Inventor Specialist feature</a></td><td class="value">9</td><td class="value">4</td><td class="value">3</td><td class="value">3</td><td class="value">1</td><td class="value">⏤</td><td class="value">6</td></tr> > <tr class="class-progression"><td class"level">15th</td><td class"pb">+5</td><td class"feature"><a href='#Specialization Upgrade (Level 15)' class='internal-link'>Specialization Upgrade</a></td><td class="value">10</td><td class="value">4</td><td class="value">3</td><td class="value">3</td><td class="value">2</td><td class="value">⏤</td><td class="value">7</td></tr> > <tr class="class-progression"><td class"level">16th</td><td class"pb">+5</td><td class"feature"><a href='#Ability Score Improvement (Level 16)' class='internal-link'>Ability Score Improvement</a></td><td class="value">10</td><td class="value">4</td><td class="value">3</td><td class="value">3</td><td class="value">2</td><td class="value">⏤</td><td class="value">7</td></tr> > <tr class="class-progression"><td class"level">17th</td><td class"pb">+6</td><td class"feature"><a href='#Specialization Upgrade (Level 17)' class='internal-link'>Specialization Upgrade</a></td><td class="value">11</td><td class="value">4</td><td class="value">3</td><td class="value">3</td><td class="value">3</td><td class="value">1</td><td class="value">8</td></tr> > <tr class="class-progression"><td class"level">18th</td><td class"pb">+6</td><td class"feature"><a href='#Wondrous Items Mastery (Level 18)' class='internal-link'>Wondrous Items Mastery</a></td><td class="value">11</td><td class="value">4</td><td class="value">3</td><td class="value">3</td><td class="value">3</td><td class="value">1</td><td class="value">8</td></tr> > <tr class="class-progression"><td class"level">19th</td><td class"pb">+6</td><td class"feature"><a href='#Ability Score Improvement (Level 19)' class='internal-link'>Ability Score Improvement</a>, <a href='#Specialization Upgrade (Level 19)' class='internal-link'>Specialization Upgrade</a></td><td class="value">12</td><td class="value">4</td><td class="value">3</td><td class="value">3</td><td class="value">3</td><td class="value">2</td><td class="value">9</td></tr> > <tr class="class-progression"><td class"level">20th</td><td class"pb">+6</td><td class"feature"><a href='#Peerless Inventor (Level 20)' class='internal-link'>Peerless Inventor</a></td><td class="value">12</td><td class="value">4</td><td class="value">3</td><td class="value">3</td><td class="value">3</td><td class="value">2</td><td class="value">9</td></tr> > </tbody></table> ^class-progression ## Hit Points - **Hit Dice**: 1d8 per Inventor level - **Hit Points at First Level:** 8 + CON - **Hit Points at Higher Levels:** add 5 OR 1d8 + CON (minimum of 1) ## Starting Inventor - **Saving Throw Proficiencies**: Constitution, Intelligence - **Skill Proficiencies**: *Choose 3:* Arcana, Deception, History, Investigation, Medicine, Nature, Religion, or Sleight of Hand - **Weapon Proficiencies**: Simple weapons, hand crossbow, and heavy crossbow - **Tool Proficiencies**: thieves' tools and one other tool of your choice - **Armor Training**: Light armor and Medium armor **Starting Equipment:** You start with the following items, plus anything provided by your background. - (a) a light crossbow and quiver of 20 bolts or (b) any two simple weapons - (a) scale mail, (b) leather armor, or (c) chain mail - thieves' tools and a dungeoneer's pack ## Multiclassing Inventor **Ability Score Minimum:** Intelligence 13 For the purpose of multiclassing and spell slots, add half your inventor levels (rounded down) when calculating your Spell Slots on the Multiclassing Spells Slots table (like paladin or ranger). When you gain a level in a class other than your first, you gain only some of that class's starting proficiencies. - **Weapon Proficiencies**: Simple weapons - **Tool Proficiencies**: one type of artisan's tools of your choice - **Armor Training**: Light armor ## Class Features ### Inventor Specialization (Level 1) At 1st level, you focus your craft on a particular specialization from the list of available specializations. Your choice grants you features at 1st level and again at 3rd, 5th, and 14th level. ### Magic Item Analysis (Level 1) Starting at 1st level, your understanding of magic items allows you to analyze and understand their secrets. You know the inventor spells detect magic and identify, and you can cast them as rituals without material components. ### Tool Expertise (Level 2) Starting at 2nd level, your proficiency bonus is doubled for any ability check you make that uses any of the tool proficiencies you gain from this class. ### Arcane Retrofit (Level 2) Additionally at 2nd level, you gain the ability to retrofit magical gear. During a long rest you can perform a ritual using any +1/2/3 weapon (excluding artifacts and sentient weapons) to transfer the magic into an inventor weapon (a weapon created by subclass feature or upgrade). Eg: you can turn a +1 longsword and your impact gauntlet a +1 impact gauntlet. This includes weapon-like Upgrades that make attack and damage rolls (like a Warsmith's Force Blast). You cannot transfer any properties from a magical weapon besides a bonus to attack and damage rolls, and the original weapon is destroyed. Additionally, you can convert a set set of armor with a magical plus to AC to a lighter armor type. > [!note] Additional Retrofits > > Your DM may let you expand this feature to do similar tasks, such as making a +1 Heavy Crossbow a +1 Light Crossbow, or may allow it to work with other magical armor or weapons (such as converting adamantine chainmail to an adamantine chain shirt). ^additional-retrofits ### Spellcasting (Level 2) As part of your study of magic, you gain the ability to cast spells at 2nd level. The spells you learn are limited in scope, primarily concerned with modifying creatures and objects or creating items. See "chapter 10" for the general rules of spellcasting and the end of this document for the inventor spell list.As part of your study of magic, you gain the ability to cast spells at 2nd level. The spells you learn are limited in scope, primarily concerned with modifying creatures and objects or creating items. #### Spell Slots The Inventortable shows how many spell slots you have to cast your inventor spells of 1st level and higher. To cast one of these spells, you must expend a slot of the spell's level or higher. You regain all expended spell slots when you finish a long rest. #### Spells Known of 1st Level and Higher You know three 1st-level spells of your choice from the inventor spell list. The Spells Known column of the Inventor table shows when you learn more inventor spells of your choice from this feature. Each of these spells must be of a level for which you have spell slots on the Inventor table. Additionally, when you gain a level in this class, you can choose one of the inventor spells you know from this feature and replace it with another spell from the inventor spell list. The new spell must also be of a level for which you have spell slots on the Inventor table. #### Spellcasting Ability Intelligence is your spellcasting ability for your inventor spells; your understanding of the theory behind magic allows you to wield these spells with superior skill. You use your Intelligence whenever an inventor spell refers to your spellcasting ability. In addition, you use your Intelligence modifier when setting the saving throw DC for an inventor spell you cast and when making an attack roll with one. <span class='abilityDc'>**Spell save DC**: Intelligence + Proficiency Bonus</span> <span class='abilityAttackMod'>**Spell attack modifier**: Intelligence + Proficiency Bonus</span> #### Spellcasting Focus You can use an arcane focus as a spellcasting for your inventor spells. See chapter 5, "Equipment" in the Player's Handbook for various arcane focus options. > [!note] Inventor's Spell Casting > > An Inventor is fundamentally someone that understands and regularly interacts with magic, leading to the ability to apply this knowledge as spell casters, but how you want to approach your Inventor's spell casting is up to you. > > Feel free to explore other approaches in coordination with your DM. From a functional standpoint, the only requirement would be that you have a defined material or focus for the spell. > > Consider for some spells that perhaps your artisan's tools are your focus, or perhaps a specific item you've made is your material component for a spell. Perhaps instead of a component pouch that simply contains all the material components you could need for your spells, you have an "Inventor's Tool Belt" that contains the various spellcasting assistance contraptions you've made to cast your spells. For the purposes of mechanics, the only thing that matters is that if functions the same way, and is used consistently. ^inventors-spell-casting ### Specialization Upgrade (Level 3) Starting at 3rd level, choose an Upgrade^[Optional features from [Inventor Specialization, Cursesmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-c.md), [Inventor Specialization, Fleshsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-f.md), [Inventor Specialization, Gadgetsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-g.md), [Inventor Specialization, Infusionsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-i.md), [Inventor Specialization, Golemsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-o.md), [Inventor Specialization, Potionsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-p.md), [Inventor Specialization, Thundersmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-t.md), [Inventor Specialization, Relicsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-re.md), [Inventor Specialization, Runesmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-ru.md), or [Inventor Specialization, Warsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-w.md)] from the list at the end of your specialization, and gain the benefits listed in the description of the upgrade. You select an additional Upgrade at 5th, 7th, 9th, 11th, 13th, 15th, 17th, and 19th level. You cannot select an Upgrade more than once, unless the Upgrade's description says otherwise. Whenever you level up, you can exchange one of your existing upgrades for another upgrade of the same level requirement as the replaced upgrade. Whenever an existing upgrade is exchanged for a replacement upgrade (either by a subclass feature or when you gain a level), the new upgrade is selected as if you're the level you were when you originally gained that upgrade. For example, if you replace your Stormforged Weapon and reselect all of your upgrades as a 5th-level inventor, you could select one 3rd-level upgrade and one 5th-level upgrade, or two 3rd-level upgrades, but you would not be able to select two 5th-level upgrades. > [!note] Customizing Inventor Upgrades > > The upgrades for each Inventor Specialization are presented in a list at the end of the subclass, but invariably there will always be ideas for upgrades not included in that list. At the heart of an inventor beats an unrelenting drive for creativity, after all! Feel free to consult your GM for potential custom upgrades. ^customizing-inventor-upgrades The following generic upgrades are available to all subclasses, and can be selected in place of any subclass upgrade: [Shield Proficiency](/3-Mechanics/CLI/optional-features/shield-proficiency-kibbleinventor.md) [Tool Proficiency](/3-Mechanics/CLI/optional-features/tool-proficiency-kibbleinventor.md) ### Inventor Specialist feature (Level 3) At 3rd level, you gain another feature from your Inventor Specialization. ### Ability Score Improvement (Level 4) When you reach 4th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature. If your DM allows the use of feats, you may instead take a feat. ### Inventor Specialist feature (Level 5) At 5th level, you gain another feature from your Inventor Specialization. ### Specialization Upgrade (Level 5) You gain an additional Upgrade^[Optional features from [Inventor Specialization, Cursesmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-c.md), [Inventor Specialization, Fleshsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-f.md), [Inventor Specialization, Gadgetsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-g.md), [Inventor Specialization, Generic](/3-Mechanics/CLI/lists/list-optfeaturetype-is-ge.md), [Inventor Specialization, Infusionsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-i.md), [Inventor Specialization, Golemsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-o.md), [Inventor Specialization, Potionsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-p.md), [Inventor Specialization, Thundersmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-t.md), [Inventor Specialization, Relicsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-re.md), [Inventor Specialization, Runesmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-ru.md), or [Inventor Specialization, Warsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-w.md)] from your specialization's list at 5th level. ### Arcane Reconstruction (Level 6) At 6th level, you have mastered the knowledge of using magic to repair things. You learn the mending cantrip, and can cast it at will. Additionally, you learn the cure wounds spell. If you already know cure wounds you can select another spell from the Inventor spell list. When you cast cure wounds, it can heal constructs in addition to normally valid targets. ### Cross Disciplinary Knowledge (Level 6) At 6th level, you can expand on your knowledge across fields. You can craft one of the following: a Thundersmith's Stormforged Weapon, an Infusionsmith's Animated Weapon, Blasting Rod, or Infused Weapon, a Potionsmith's Alchemical Reagent Pouch and Alchemical Fire or Alchemical Acid, or an Unrestricted Gadgetsmith Upgrade^[Optional features from [Inventor Specialization, Gadgetsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-g.md); at levels excluding ]. If you select a Stormforged Weapon, you gain proficiency with that weapon and knowledge of how to make ammunition for it (if required). You cannot apply Infused Weapon to another weapon granted by this class. If this selection is lost or destroyed, you can remake it following the rules for remaking the select item in subclass. ### Wondrous Items Proficiency (Level 7) At 7th level, your familiarity with the workings of magical items means that you can ignore class based restrictions on attuning to magical items. Additionally, you can now attune to 4 magical items at once. ### Specialization Upgrade (Level 7) You gain an additional Upgrade^[Optional features from [Inventor Specialization, Cursesmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-c.md), [Inventor Specialization, Fleshsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-f.md), [Inventor Specialization, Gadgetsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-g.md), [Inventor Specialization, Generic](/3-Mechanics/CLI/lists/list-optfeaturetype-is-ge.md), [Inventor Specialization, Infusionsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-i.md), [Inventor Specialization, Golemsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-o.md), [Inventor Specialization, Potionsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-p.md), [Inventor Specialization, Thundersmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-t.md), [Inventor Specialization, Relicsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-re.md), [Inventor Specialization, Runesmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-ru.md), or [Inventor Specialization, Warsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-w.md)] from your specialization's list at 7th level. ### Ability Score Improvement (Level 8) When you reach 8th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature. If your DM allows the use of feats, you may instead take a feat. ### Specialization Upgrade (Level 9) You gain an additional Upgrade^[Optional features from [Inventor Specialization, Cursesmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-c.md), [Inventor Specialization, Fleshsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-f.md), [Inventor Specialization, Gadgetsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-g.md), [Inventor Specialization, Generic](/3-Mechanics/CLI/lists/list-optfeaturetype-is-ge.md), [Inventor Specialization, Infusionsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-i.md), [Inventor Specialization, Golemsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-o.md), [Inventor Specialization, Potionsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-p.md), [Inventor Specialization, Thundersmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-t.md), [Inventor Specialization, Relicsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-re.md), [Inventor Specialization, Runesmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-ru.md), or [Inventor Specialization, Warsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-w.md)] from your specialization's list at 9th level. ### Improved Magical Crafting (Level 10) At 10th level, your experience in creating your own wondrous invention makes you more adept at crafting a magic item than a normal spellcaster. Creating a magic item takes you half the time it would normally take. Additionally, you can make 1 hour of progress toward crafting a magic item, scroll, or potion during a long rest. ### Wondrous Item Recharge (Level 10) Starting at 10th level, you can recharge a magic item that has charges or per rest uses, as long as those charges or uses can only be used to cast spells. To restore charges or uses, you perform a ritual that takes one minute and expends a spell slot of equal or higher level than a spell slot level of a spell cast by the item. The number of charges or uses restored to the item is equal to the number of charges or uses required to cast that spell using the item once. ### Study of Magic (Level 11) At 11th level, your proficieny in the workings of magic has become so great you can cast detect magic and identify at will without expending a spell slot. Additionally, you have advantage on all Intelligence (Arcana) checks to understand the workings of magical traps, effects, or runes. ### Specialization Upgrade (Level 11) You gain an additional Upgrade^[Optional features from [Inventor Specialization, Cursesmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-c.md), [Inventor Specialization, Fleshsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-f.md), [Inventor Specialization, Gadgetsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-g.md), [Inventor Specialization, Generic](/3-Mechanics/CLI/lists/list-optfeaturetype-is-ge.md), [Inventor Specialization, Infusionsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-i.md), [Inventor Specialization, Golemsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-o.md), [Inventor Specialization, Potionsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-p.md), [Inventor Specialization, Thundersmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-t.md), [Inventor Specialization, Relicsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-re.md), [Inventor Specialization, Runesmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-ru.md), or [Inventor Specialization, Warsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-w.md)] from your specialization's list at 11th level. ### Ability Score Improvement (Level 12) When you reach 12th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature. If your DM allows the use of feats, you may instead take a feat. ### Specialization Upgrade (Level 13) You gain an additional Upgrade^[Optional features from [Inventor Specialization, Cursesmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-c.md), [Inventor Specialization, Fleshsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-f.md), [Inventor Specialization, Gadgetsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-g.md), [Inventor Specialization, Generic](/3-Mechanics/CLI/lists/list-optfeaturetype-is-ge.md), [Inventor Specialization, Infusionsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-i.md), [Inventor Specialization, Golemsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-o.md), [Inventor Specialization, Potionsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-p.md), [Inventor Specialization, Thundersmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-t.md), [Inventor Specialization, Relicsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-re.md), [Inventor Specialization, Runesmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-ru.md), or [Inventor Specialization, Warsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-w.md)] from your specialization's list at 13th level. ### Inventor Specialist feature (Level 14) At 14th level, you gain another feature from your Inventor Specialization. ### Specialization Upgrade (Level 15) You gain an additional Upgrade^[Optional features from [Inventor Specialization, Cursesmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-c.md), [Inventor Specialization, Fleshsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-f.md), [Inventor Specialization, Gadgetsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-g.md), [Inventor Specialization, Generic](/3-Mechanics/CLI/lists/list-optfeaturetype-is-ge.md), [Inventor Specialization, Infusionsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-i.md), [Inventor Specialization, Golemsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-o.md), [Inventor Specialization, Potionsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-p.md), [Inventor Specialization, Thundersmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-t.md), [Inventor Specialization, Relicsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-re.md), [Inventor Specialization, Runesmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-ru.md), or [Inventor Specialization, Warsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-w.md)] from your specialization's list at 15th level. ### Ability Score Improvement (Level 16) When you reach 16th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature. If your DM allows the use of feats, you may instead take a feat. ### Specialization Upgrade (Level 17) You gain an additional Upgrade^[Optional features from [Inventor Specialization, Cursesmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-c.md), [Inventor Specialization, Fleshsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-f.md), [Inventor Specialization, Gadgetsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-g.md), [Inventor Specialization, Generic](/3-Mechanics/CLI/lists/list-optfeaturetype-is-ge.md), [Inventor Specialization, Infusionsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-i.md), [Inventor Specialization, Golemsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-o.md), [Inventor Specialization, Potionsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-p.md), [Inventor Specialization, Thundersmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-t.md), [Inventor Specialization, Relicsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-re.md), [Inventor Specialization, Runesmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-ru.md), or [Inventor Specialization, Warsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-w.md)] from your specialization's list at 17th level. ### Wondrous Items Mastery (Level 18) Starting at 18th level you can use a magic item that would normally take an action as a bonus action instead Additionally, you can attune to 5 magical items at a time. ### Ability Score Improvement (Level 19) When you reach 19th level you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature. If your DM allows the use of feats, you may instead take a feat. ### Specialization Upgrade (Level 19) You gain an additional Upgrade^[Optional features from [Inventor Specialization, Cursesmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-c.md), [Inventor Specialization, Fleshsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-f.md), [Inventor Specialization, Gadgetsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-g.md), [Inventor Specialization, Generic](/3-Mechanics/CLI/lists/list-optfeaturetype-is-ge.md), [Inventor Specialization, Infusionsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-i.md), [Inventor Specialization, Golemsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-o.md), [Inventor Specialization, Potionsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-p.md), [Inventor Specialization, Thundersmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-t.md), [Inventor Specialization, Relicsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-re.md), [Inventor Specialization, Runesmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-ru.md), or [Inventor Specialization, Warsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-w.md)] from your specialization's list at 19th level. ### Peerless Inventor (Level 20) At 20th level, your mind is always thinking of new options and clever solutions. After a short or long rest, you can create a temporary version of an Upgrade from your subclass you are qualified to take but do not have. This upgrade must have a level requirement of 11th level or lower. You have this upgrade until you complete a short or long rest, which time you can select a temporary Upgrade with this feature again. ## Optional Features > [!example]- Optional Features: Inventor Specialization, Cursesmith > ![Inventor Specialization, Cursesmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-c.md#Inventor%20Specialization,%20Cursesmith) ^list-optfeature-is-c > [!example]- Optional Features: Inventor Specialization, Fleshsmith > ![Inventor Specialization, Fleshsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-f.md#Inventor%20Specialization,%20Fleshsmith) ^list-optfeature-is-f > [!example]- Optional Features: Inventor Specialization, Gadgetsmith > ![Inventor Specialization, Gadgetsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-g.md#Inventor%20Specialization,%20Gadgetsmith) ^list-optfeature-is-g > [!example]- Optional Features: Inventor Specialization, Generic > ![Inventor Specialization, Generic](/3-Mechanics/CLI/lists/list-optfeaturetype-is-ge.md#Inventor%20Specialization,%20Generic) ^list-optfeature-is-ge > [!example]- Optional Features: Inventor Specialization, Infusionsmith > ![Inventor Specialization, Infusionsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-i.md#Inventor%20Specialization,%20Infusionsmith) ^list-optfeature-is-i > [!example]- Optional Features: Inventor Specialization, Golemsmith > ![Inventor Specialization, Golemsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-o.md#Inventor%20Specialization,%20Golemsmith) ^list-optfeature-is-o > [!example]- Optional Features: Inventor Specialization, Potionsmith > ![Inventor Specialization, Potionsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-p.md#Inventor%20Specialization,%20Potionsmith) ^list-optfeature-is-p > [!example]- Optional Features: Inventor Specialization, Thundersmith > ![Inventor Specialization, Thundersmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-t.md#Inventor%20Specialization,%20Thundersmith) ^list-optfeature-is-t > [!example]- Optional Features: Inventor Specialization, Relicsmith > ![Inventor Specialization, Relicsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-re.md#Inventor%20Specialization,%20Relicsmith) ^list-optfeature-is-re > [!example]- Optional Features: Inventor Specialization, Runesmith > ![Inventor Specialization, Runesmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-ru.md#Inventor%20Specialization,%20Runesmith) ^list-optfeature-is-ru > [!example]- Optional Features: Inventor Specialization, Warsmith > ![Inventor Specialization, Warsmith](/3-Mechanics/CLI/lists/list-optfeaturetype-is-w.md#Inventor%20Specialization,%20Warsmith) ^list-optfeature-is-w